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Thursday, March 25, 2021

Doctor Who: The Lonely Assassins review – Who-dunnit

Doctor Who: The Lonely Assassins review – Who-dunnit

It’s kind of ironic when you consider River Song’s famous catchphrase ‘Spoilers’ because Doctor Who does have a tendency of spoiling itself. I think being such a self-referential show with a long-standing legacy means that when it should perhaps try to forge a new path, it more often falls back on the familiar. It’s the reason we never see a surprise regeneration, that we always know who the bad guys are before the series begins, and how amazing surprises like John Simm’s reappearance are invariably announced long before they even happen.

And I think that’s an issue that certainly rears its head in Maze Theory’s new found phone game, Doctor Who: The Lonely Assassins. You play as a random do-gooder who happens upon the lost phone of Larry Nightingale, who fans may remember from episode ten of series three, Blink - yup, that great episode that has Carey Mulligan in it. Unsurprisingly, Maze Theory couldn’t get Carey Mulligan but it still has a pretty decent cast as Finlay Robertson reprises the role of Larry, and Ingrid Oliver returns to be your guide as Petronella Osgood.

You see, the UNIT researcher has been investigating Larry due to his connection with the Doctor - little does she know that was ten seasons ago - but he’s disappeared off the face of the earth. With Osgood’s guidance you trawl through his phone, investigating messages, pictures, emails, and phone calls, using the information you find to solve puzzles and uncover clues. It’s a fairly linear take on the detective game, and rather than say, Her Story, the information you are able to access is gated by data corruption in the phone, and only unlocks as the story progresses.

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