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Wednesday, February 3, 2021

Magic: The Gathering Arena mobile isn’t ready to take on Hearthstone and Runeterra

Magic: The Gathering Arena mobile isn’t ready to take on Hearthstone and Runeterra

Now I don't know a lot about Magic: The Gathering. Is there magic? Does it gather? I couldn't tell you. But what I do know is mobile card games, and those of us privileged to play on this platform have a wide range of options to choose from.

We have massive regularly-updated card battlers like Hearthstone and Legends of Runeterra, both with different approaches to deck building and mana systems. We have roguelike deck builders and card crawlers like Slay the Spire and Meteorfall offering deep solo play. Going even further down the rabbit hole, we have monster-collecting games like Creatures of Aether channeling those classic card-collection vibes. It's truly a rich tapestry, and card games are very much at home on mobile.

So when I heard that Magic: The Gathering Arena arrived on Android early access this month, I was curious to see how it would fare against the other card games this platform already has to offer. I stepped in blind and got down to playing.

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