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Thursday, January 21, 2021

Warhammer 40k: Lost Crusade review – grind for the grind god

Warhammer 40k: Lost Crusade review – grind for the grind god

The thing that first got me into Warhammer when I was growing up was a strategy game. Dawn of War was unlike any RTS I'd played before, and not just because of its distinctive setting and world-building. It felt like Dawn of War was far more than just the Warhammer IP, and was an excellent strategy game in its own right. It's the reason I'm into Warhammer now, and am still working my way through the Horus Heresy books.

Fans of Warhammer have had to get used to Games Workshop being somewhat frivolous with its IP. We have great games like Total War: Warhammer, Vermintide, Gladius, and Battlefleet Gothic. But for every good game, there are a plethora of others that just don't hit the mark.

In some ways it's great, allowing a whole range of developers to take their shot with the universe, but it also feels like a sad state of affairs, when some games are simply trying to piggyback on the popularity of the IP and its massive fanbase. I guess the important question to ask around the quality of Warhammer games is: what would this be without Warhammer?

RELATED LINKS: Warhammer 40k: Lost Crusade review

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